8. Algorithms¶
Algorithms are user-defined piece of software that run within the blocks of a toolchain. An algorithm can read data on the input(s) of the block and write processed data on its output(s). For detailed information see the “Algorithms” section of “Getting Started with BEAT” in BEAT documentation.
8.1. Implementing an algorithm in C++¶
8.1.1. Prerequisite: Configure your command-line client¶
In order to ensure that your compiled algorithm will works on the BEAT platform, you must compile it using our docker image docker.idiap.ch/beat/beat.env.client. Once downloaded, you’ll need to configure the command-line tool to access your account on the BEAT platform:
$ docker run -ti beatenv/beat.env.cxxdev:2.0.0r3 bash
/# cd home
/home# beat config set user <your_user_name>
/home# beat config set token "<your_token>"
/home# beat config save
Here, <your_user_name>
is your username on the BEAT platform, and
<your_token>
can be retrieved from your settings page. Note that we use the
/home
folder to save everything, but feel free to use the one you want.
8.1.2. Algorithm compilation¶
To implement an algorithm in C++, follow the following steps:
1. Create the algorithm on the BEAT platform, by selecting the C++ language. Declare all the needed inputs, outputs and parameters.
2. Using the
beat
command-line tool, download the algorithm declaration from the BEAT platform (note that all the necessary data formats will be dowloaded too):
/home# beat algorithms pull <your_user_name>/<algorithm_name>/<version>
At this point, the folder /home/algorithms/<your_user_name>/<algorithm_name>/
will contain the declaration of your algorithm in JSON format, and /home/dataformats/
will contain the declaration files of the data formats used by the algorithm.
Generate the C++ files corresponding to the algorithm declaration:
/home# generate_cxx.py . <your_user_name>/<algorithm_name>/<version>
At this point, the folder /home/algorithms/<your_user_name>/<algorithm_name>/
will contain a few new C++ files:
one header/source file for each needed data format
beat_setup.h
andbeat_setup.cpp
: used by the platform to learn everything it needs to know about your algorithm
algorithm.h
andalgorithm.cpp
: you will implement your algorithm in those files
Feel free to add as many other files as you need for your implementation.
Implement your algorithm in
algorithm.h
andalgorithm.cpp
5. Compile your code as a shared library (an example CMake file was generated, you can either modify it to add your own files or use another build system if you want). Note that the BEAT platform expect you to upload one and only one shared library, so if your algorithm has any dependencies, you must link them statically inside the shared library:
/home# cd algorithms/<your_user_name>/<algorithm_name>/
/home/algorithms/<your_user_name>/<algorithm_name># mkdir build
/home/algorithms/<your_user_name>/<algorithm_name># cd build
/home/algorithms/<your_user_name>/<algorithm_name>/build# cmake ..
/home/algorithms/<your_user_name>/<algorithm_name>/build# make
This will produce a file called <version>.so
in the /home/algorithms/<your_user_name>/<algorithm_name>/
folder.
Upload the shared library on the BEAT platform, from the algorithm page.
8.3. Deleting an Algorithm¶
An algorithm can only be deleted by deleting all the experiments that use it. Once deleted, the algorithm cannot be restored.